I finished my Website!!





YAY! I finally finished my website.  It took me some time because I was coding it by hand, I’m not the fastest web developer but I got the job done.  There are a few free website builders like wix.com, behance.net, and imcreator.com.  I wanted to have my own domain and I already know of free hosting so I made my own. CHECK IT OUT!

Maya Texture Linking Issue

HI! It’s been a while but I got a story I’ve wanted to develop since high school so I’m currently working on that.

TODAY! Here is a question for everyone. Has this ever happen to you?


Now you have textures and….


now you don’t! Not even the infamous green texture. I get nothing.

This has happened to me twice (the pictures above are from the 1st time and that was earlier this year, around April) since I’ve worked in Maya 2013.  I looked all over for a solution but what I came up with isn’t too pleasing.  I found out that once you start creating render layers (more than 3) AND the scene has too many textures or too many textures with similar names, Maya gets “confused” with which texture are to the mesh or faces.  It appears  random, what will appear correctly and what won’t.  Now you know the problem what could be a solution?

What to do to prevent it from happening:

Have as few textures as possible (5-10 max you personal create).  This is the real problem.  With render layers, as some of you may know, you can change the texture of a mesh or faces and it will affect only that layer.  This is great and effective but the more render layers a person has the more connections Maya has to worry about.  In case you do have a lot of textures before you create your render layers make sure you really need those textures and make sure they have a very unique name to them.  I worked on an Animation using the Malcolm rigs (Both Male and Female), which are great but have a lot of textures (about 15 for each for a total of 30) and it ultimately gave me problems when I created render layers. In a team or just working with a friend this is problematic.  Tell them to delete the textures that aren’t needed or try to do it yourself:

  • Window>Rendering Editors>Hypershade
  • right click on a material select “Select Objects with Material”
  • Mouse over the viewport and hit “F” to focus on the selected.
  • If nothing is selected then the material probably isn’t being used.

I know now to do that if I every want to use the Malcolm rigs and want to have a nicely rendered animation.

If it does happen:

Either have between 2 or 3 different render layers for each duplicated scene or If you’ve saved each time you create a render layer and everything looks good just before (and then it happens) then close the file, re-open it and batch render everything out. Don’t try to view it all in the viewport because it will re-create the problem again.  That is the best solution for when it happens because if you don’t limit the render layers and/or you don’t save for each new render layer then your stick with the issue occurring again and again.

So to sum up! Limit your textures to prevent the problem or if you can’t do that have multiple files of the same scene but with different render layers and only have 2-3 render layers for each file.


A while ago I went to Comic Con 2012.  Its the 1st Comic Con I went to but third Comic/Game Convention.  I must say it was a great experience!  I was part of press, helping my friend Martin Lindsey with his blog. The events, the cos players, and the overall feel of Comic Con is exuberating! I mean minus the large Crowd (I’m not much for crowds).  We started our quest on Friday, getting to know the lay of the land, know which artists to interview and which events to attend.  The only event I cared for was the Captains Reunion with Scott Backlus, Avery Brooks, and William Shatner. At first I thought it was paid so Martin and I went into the 501 Legion’s Presentation on creating an authentic costume.  It costs between 600-1200 dollars to have an authentic Storm Troop Costume! That’s too much money for me 😛

Light Saber Master Class!!

The Space was spares and we kept hearing screams and cheers from the other room so we left for that event.  The Captains were awesome.  As Shatner put, “We have two clowns and a scholar” (Referring to Avery as a Scholar)  I’ll have that video posted hopefully sooner than later.
The next day was the most exciting of the three! There were so many Cos Players.  Towards the bottom is a slide show of as many as I can find and below is a video of the winners!

I got to see the Bruce Campbell event.  He is a funny guy! Below is a short video of his talk.

Towards the end of the day, they had the Cos Player Contest.  I loved this! I love Cos Players! To me and I’m sure to so many others.  Their like celebrities.  Everyone wants their picture or get their picture taken with them. Below are the pictures of the winners.  I’m glad the Predator won something, that guy was awesome! He/She had his/her own handler, someone was telling them what to do, which makes sense seeing how involved that costume was.  I was happy for the overall winner(s) too! KickAss and HitGirl.  HitGirl had to be 2 or 3, she as soo cute! And she seemed really sweet.  Mom was Wonder Woman though I’m sure she is proud of her duo.

Sunday was mild but not by much.  Stan Lee was giving a talk.  I would have paid for the meet and greet if I had the money.  I saw him on Friday but just stared at him.  I thought it was either an impersonator or actually Stan Lee, it wasn’t until he turned the corner and was gone till I realized he was Stan Lee.  I’m glad I saw this though I did get the tail-end of it, it was still worth going to and seeing.  Below is a little bit about what he said at the event.

Here are some pictures I snapped when I was walking on the floor.

Some of the cast from Buffy was around.  The guy who played Spike and some other actors and crew.

This Con was fun! I’ll be uploading more videos and pictures from my partner as they become available. There were some things I missed but hopefully I can see them next year or at some other Con.  Until next time!

WII U Review

Wii U Preview badge

I spent some of my Sunday previewing the new Wii U console.  The event was offered to a select few and was promoted through my school, CDM at DePaul University. They are still working on game titles and features.  It was more like a Beta test.  It should be coming out around Christmas.  I must This console is a lot of fun!  The new console is slicker then the Wii with a new “controller” called the GamePad.  Besides being a controller it also allows the gamer to play their games while someone else can watch TV.  It has all the functionality of a Wii Remote but with the added bonus of an LCD screen.  It reminded me of a Game Gear but bigger in screen size and actual size.  Its thinner then a Game Gear but if memory serves me well (which it might) its not much thinner.

The place looked like a modern discothèque with the main room having stations of new games like NintendoLand, Wario and Games (Working Title), Rayman: Legends, Super Mario, and others.  There five rooms that each had a game all new soon-to-be released games except for BATMAN: ARKHAM CITY.  If you don’t know, I love Batman, when I saw the logo next to the door of each room, I walked straight in and started playing it.  Mind you, I’m not good at games but that doesn’t stop me from playing them. This game really uses the GamePad to its full capabilities.  There is a built-in sensor so when Batman is using his X-ray vision.  you can look to see what he sees.  Also, when you throw objects, you can look at the GamePad to get the perspective of lets say the Batarang. It’s very cool but the wire connected to the Wii U could cause problems like people getting to enthusiastic and getting wrapped up in the cord.  There weren’t mean games that used the GamePad for its uniqueness but there were still a lot of fun games.  Another game I look forward to is NintendoLand. It’s like Mario Party but better.  There are several mini-games like Zelda’s Battle Quest.  Those who use the Wii Remote wields a sword and whomever uses the GamePad uses a bow and arrow.  I didn’t play with the GamePad for this game because it looked tricky and I wasn’t ready for tricky.  Regardless, that game was fun and with the other games they offer I know its something I would play first when/if I get the system.

I did play other games like the Super Mario but I honestly didn’t think it was any different from the game on the Wii.  It does involve the GamePad but only as an assistant to the other players in the game.  It seemed like a pointless add on to the game.

Overall, I like this system.  I hope they get more games that utilizes the GamePad for a gamer/main character and not an assistant/side character.  It’s a fun “controller” it can be great for families and gamers a like though more for Families then hard-core gamers.  We’ll just have to wait and see!


Dark Knight

I actually saw this film at 5am yesterday.  It was the movie then straight to work, I stayed up all night to make sure I saw it before the day officially begun.  I’m glad I saw at 5am, it was a cheaper ticket ($6.50) and less of a crowd (A family of 4 and 1 dude).  It was perfect timing to see it without having people to guess before or during the film.  I’m not going to really review since I’m just now getting to this post.  I had a long day yesterday, I worked half of it and slept the other half.  I will say this! I really enjoyed! Granted, I love Batman and I love Nolan movies so it would seem I would love this movie no matter what.  I think I’ll see it again soon and probably in IMAX or some place with a high-end sound system and projection system.


Phoenix for MayaSo I signed up for Chaos Group’s Beta Program.  The program is testing out Phoenix FD for Maya.  They already have a working copy of Phoenix for 3DS but I’m an Maya user 😛

I’m excited to get started on it.  I’ve looked at a few programs for their capabilities like RealFlow and ThinkBox’s FROST.  Both applications do fantastic work in liquid simulation; however, RealFlow is on the back of my mind (It’s costly for me as a student and I want to wait to use their demo) and FROST is only good for 3DS Max, which I don’t plan to learn anytime soon.  I look forward to getting home and setting this all up! Good days to come!!

New Job @ ASM

Today I went in for a job interview with After School Matters for the Animation Instructor job.  It wasn’t really a job interview, it was more of a meet-and-greet.  My résumé impressed them and attitude that they felt they didn’t need to interview anyone else.   I was THRILLED! To get the job, work in animation, talk about it everyday, and teach others about what I love doing.  I didn’t go out to celebrate, I just when to my College to get some work done.  Got to keep on trucking!!

Autographed BRAVE Poster

Autographed BRAVE Poster

Autographed by Matthew Luhn and Andrew Gordon.

Today was jammed pack with Animation, and Awesomeness. The day started off with the Pixar Master Class. The class was taught by Andrew Gordon.  The amount of knowledge he gave us was well worth the money and then some (The class from yesterday was on Story, which included story boarding, character development, and Camera).  My suggestion, take the classes! You learn soo much and free swag if they call your raffle number like me! YAY!

Also! See BRAVE! It’s absolutely BEAUTIFUL! The visuals and the animation was a treat for my eyes! It was a great day overall!